Human: Fall Flat (Xbox One Review)

Human: Fall Flat presents itself as an experimental puzzler, not restricting the player to a set linear path, but rather opens up its own boundaries and encourages the player to get creative. It invites ingenuity, exploration and above all, a good laugh.
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Shovel Knight: Specter of Torment (Playstation 4 Review)

Yacht Club’s love letter to retro titles like Megaman and Duck Tales is the game that keeps on giving. The latest addition to Shovel Knight comes as part of the new Treasure Trove collection. This is a free update for anyone who already has bought the first Shovel Knight, and is available at a slightly higher price than the original version for anyone who has yet to play it; a pretty fair exchange considering you’ll get all three of the Shovel Knight campaigns.
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Dreamfall Chapters (Playstation 4 Review)

In most mediums–in fact probably all mediums–it’s a bad idea to jump into a series in the middle. Starting a long journey at the beginning is vital. See what I did there? So, why do I find myself jumping in amidst the middle of a long running PC narrative with Dreamfall Chapters? Well, this is the first time any entry in the series has been available on a Sony platform.
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World to the West (Playstation 4 Review)

World to the West is a 3D action-adventure game set in the same universe as indie hit Teslagrad. However, this is a standalone extension of the universe and not a sequel. Instead of 2D side-scrolling, we are now in a 3D top-down cartoony world, inspired by European adventure comics. Does World to the West continue to show developer ‘Rain Games’ ability to make smash hit games?
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Sniper: Ghost Warrior 3 (Xbox One Review)

Sniper: Ghost Warrior 3 is the third instalment in the franchise from CI Games. I played the original when it came out and found it to be lacking, so I approached the latest outing in the long-range shootathon eager to leave the past behind and looking to be impressed by the changes made since the series’ 2010 inception.
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Syberia 3 (Playstation 4 Review)

Syberia 3, the first 3D instalment of the series, is an adventure game by Microids with the story coming directly from the mind of Belgian comic artist Benoit Sokal. A game almost 7 years in the making, postponed numerous times due to lack of funding, you’d think that it would be spit polished and shining bright by now.
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The Silver Case (Playstation 4 Review)

Following the release of Moonlight Syndrome in 1997, Suda Goichi (a.k.a. Suda51) went on to form Grasshopper Manufacture. Their first release was a visual novel/adventure game hybrid named The Silver Case for the PlayStation in 1999, which sold exclusively in Japan and was met with a rather positive reception. Suda51 wouldn’t be known in the west until 2005 when Killer7 was released as part of the Capcom Five project, alongside Shinji Mikami’s Resident Evil 4 and Hideki Kamiya’s Viewtiful Joe. It was a success, and many of Suda51’s games have had English localizations since. This brings us back to the remastering of The Silver Case ̶ a window into the very roots of Suda51’s career in game development.
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Puyo Puyo Tetris (Playstation 4 Review)

When I set out my plans for my weekend, I would never have imagined spending it in a Puyo Puyo Tetris fever dream. In the midst of a rather fierce bout of illness,, I lost myself in the delirium of falling blocks and popping Puyos–their hypnotic colours soothing the dull fire in my throat while demanding every precious morsel of my concentration.
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Telltale’s Guardians of the Galaxy: Tangled up in Blue (Playstation 4 Review)

In Disney-Marvel’s continuing dominance of the cinema world in nerd culture, Telltale Games have taken the opportunity to galvanise on the inevitable “Guardians” fever for the upcoming release of the Volume 2 movie with their own game featuring the intergalactic heroes. This is Telltale Games’ second superhero-themed game, with their own spin on Batman being just about good enough for me to indulge TTG’s Guardians, in the hopes of it being an improvement on the former. Thankfully, in almost all aspects, this is pretty much the case.
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Final Fantasy XV: Episode Gladiolus (Xbox One Review)

By now those who have invested their time in Square Enix’s Final Fantasy XV will have no doubtedly have one too many questions that are still left unanswered. Final Fantasy XV: Episode Gladious is set to rectify a small portion of those answers while giving an extended look at the sole character in question: Gladio
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Rain World (Playstation 4 Review)

It’s hard to pinpoint a comfortable category to slide Rain World into. It seems to segment itself into minute scenarios of platforming, puzzling and survival: each taking their own breath of life within Rain World‘s sprawling canvas. I’m doubling down on my own ambiguity towards Rain World here by saying that I’m not sure how I feel about it as a whole. With some fairly obtuse mechanics in place that quickly shun me away, only to be drawn back into by Rain World‘s own charming allure, I’m simply at odds with myself while playing this uniquely crafted title.
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Top 10 Hearthstone: Journey to Un’Goro Cards

With every Hearthstone expansion we post our favourite cards, so why should Un’Goro be any different? You might be a bit jaded(pun intended) by the last season but Un’Goro is looking to take charge and shift the meta in loads of new and interesting ways with quests and elemental minions.
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Yooka-Laylee (Xbox One Review)

When we look back at the days of old where 3D platforming was starting to make its debut, people were enamoured by the thought of finally escaping their 2D confines in hopes of double jumping to something better, grander, and more sublime. For many, it was Banjo-Kazooie that was a stand-out hit: a defining moment in the platforming genre with its fluid controls and a wealth of content that gamers adored. And of course the lovable duo themselves. Fast-forward almost 20 years and you’d be hard pressed to find a more compelling duo than the two comical caricatures of the late 90s, until now.
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Mass Effect: Andromeda (Xbox One Review)

It’s been a whole five years since we reached the contentious conclusion of the remarkable space opera Mass Effect. With so much controversy surrounding the ending of Mass Effect 3 and the amount of backlash it received, Bioware tried to revise and expand upon the travesty that had they had unintentionally created. To be quite honest, I never expected Mass Effect to try and make a comeback after that. Laying to rest the original trilogy in its neat little package seem a fair and decent way to honour its legacy. Regardless, Bioware have tried to re-throne their space narrative to its rightful position and, unfortunately, have failed spectacularly.
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Toukiden 2 (Playstation 4 Review)

Ever since I first watched Jurassic Park, I’ve always wanted to punch a dinosaur in its big stupid, smug face. Seeing how a towering T-Rex bullied its way through the park and tore everything in view asunder left me wanting to go toe-to-toe with something of such stature. So obviously, I should have ran arms wide open towards Monster Hunter, but there was a catch. I didn’t have a Nintendo console. Fortunately, I now have a system and game that marks both of these essential criteria with Toukiden 2. It’s on PS4 and I own a PS4. Simple.
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Handy Spoiler-Free Tips For NieR: Automata

Now that NieR: Automata is finally out on both platforms, I figured it would be a good time to write an article that I’ve been contemplating for a while. I can see some players being too engrossed in the story to dive into any side content until a later time, but there are in fact plenty of optional quests which help complement the main narrative arc. This guide is intended to be completely spoiler free, and should just nudge readers in the right direction for any particular highlights that I feel are especially worth paying attention to.
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Neurovoider (Xbox One Review)

You’d think that with the amount of roguelike titles hitting digital marketplaces that the the industry itself would thrive or fall based on them. There are so many that it can be hard to count–this is not to say they’re unwelcome. By and large, roguelikes are a dubious case of uncertainty or longevity: they could be everlasting or fizzle out in an instant; they could be complicated or overly simple; or they could lack depth or, in-fact, dig too deep. It’s these issues that make us anxious and Neurovoider is that picture of ambivalence brought to life.
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Danganronpa 1•2 Reload (Playstation 4 Review)

Danganronpa started its popularity in the west with the Something Awful forums Let’s Play by Orenronen before it exploded. That is, of course, relative. It’s a little bit more than a cult hit these days, spanning a sequel and spin-offs over various different media. It’s interesting to see how it’s come; from a Japanese-only release on the PlayStation Portable to a worldwide release on the PlayStation Vita, Danganronpa has finally hit the home console alongside its sequel in this bundle. The question is no longer “is it good?”, but rather “how good is the port?”
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Sublevel Zero Redux (Xbox One Review)

It’s been some time since I’ve ventured deep into the labyrinthine depths of Sublevel Zero’s corridors. I’ve forgotten how to tilt and skew my spaceship to fit the narrow confines of this long abandoned research facility, making me complacent in my own undoing several times over. I’m glad though, as it’s made me enter into SIGTrap’s Sublevel Zero Redux as a new player, fresh and unaware of what lies ahead.
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Toby: The Secret Mine (Playstation 4 Review)

Friday, June 30, 2017

That secret of Mine.

DiRT 4 (Playstation 4 Review)

Thursday, June 22, 2017

Getting down and dirty.

A Hole New World (Xbox One Review)

Friday, June 16, 2017

A hole in time.

RiME (Xbox One Review)

Monday, June 12, 2017

RiME and repeat.