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Tales of Vesperia: Definitive Edition (Playstation 4 Initial Impressions)

The Tales series is one that has often passed me by. As most JRPGs go, they need an inordinate amount of time to see through to the end. Tales of Vesperia was always right at the top of my list; it was available on Xbox 360, it was reasonably available, and it had a dog with a pipe. Yet, somehow, I didn’t really play it. The small group of friends that sang its praise would continue to do so, but I felt fairly far removed from the experience and decided it would be forever wistfully ogled as I made up excuses not to play it because it wasn’t a topic title.
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Resident Evil 2 (Xbox One Review)

Resident Evil 2 is a key title in the franchise of the same name and holds a great weight in the series; some even regard it as the crown jewel. It was heralded for its focused story, replay value, and the fresh new characters. However, I just couldn’t see it that way. The lack of isolation failed to instil a fear within me that the first entry did, but with the remake I decided to open my heart once more and give it another go.
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The Wee Things: Tekken 7’s Slow Motion

Games are such a multifaceted inventions. There’s so much to talk about and discuss. It’s nearly impossible to capture every in a review and sometimes a feature is a stretch too far to really talk about something. That’s why The Wee Things exists. The Wee Things is an ad hoc collection of bits and bobs that you can’t quite shake from memory, the first of which being Tekken 7’s slow motion system.
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Onimusha: Warlords HD (Playstation 4 Review)

Like a neglected middle child, the Onimusha series has always struggled to obtain the spotlight to the same degree that it’s sibling Capcom games have; despite it being quite comparable in terms of quality. While Resident Evil 2 is getting a remake with new graphics and re-designed gameplay, and Devil May Cry getting a true sequel later this year, Capcom is continuing to return to much of it’s PS2 glory days. For the first time since those days, Onimusha is finally getting some recognition as well, albeit to a smaller extent. Warlords HD is a remaster of the first game in the series, possibly made with the intention of gauging interest for more remasters of the old Onimusha titles, or maybe even a brand new entry in the series.
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Earth Defense Force 5 (Playstation 4 Review)

Earth Defense Force, to me, feels very much like a strange man’s Dynasty Warriors. Each iteration of the game has its own nuance, but, for the most part, remains the same; keeping the core gameplay intact. There’s nothing better than mashing button’s until your fingers bleed, knowing full well you need not put as much thought into playing the game as you do just heartily enjoying it. Although the appeal of this can vary gamer to gamer, some may find this style of gameplay pure unadulterated bliss while others get bored of its repetitive nature quite quickly. Earth Defense Force 5 tries to rectify that by tweaking its form ever so slightly but is it really enough to keep people coming back for more?

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Game of the Year Awards 2018

2018 has been pretty damn busy year. Games piled on top of piles of games as the days dropped off the calendar. It was another great year for games, to say the least.

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The Council: Episode 5 – Checkmate

It’s Curtain Call for The Council. A journey that began in March of this year has finally drawn its final conclusion. The whole cast might not have been able to make it to the stage, but they are undoubtedly with us. There have been ups and downs, especially when it comes to episode 3, but thankfully the peaks were higher than its troughs.

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Hitman 2 (Xbox One Review)

In recent years Hitman has started to develop a rather troubled backstory. It has bounced between developers, publishers, and nearly met an untimely end much like its in game targets. Thankfully, Hitman 2 still managed to survive its corporate assassination thanks to Warner Brothers and IO Interactive, but it didn’t escape unscathed.
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Spyro: Reignited Trilogy (Playstation 4 Review)

Spyro first released back in 1998, 2 years after the successful debut of Sony’s lovable marsupial mascot, Crash Bandicoot. With Crash’s prominenance on the Playstation, my younger self was far too enchanted by his misadventures to give Spyro a passing glance. So much so that it missed him altogether. 20 years later and I’m about to glide in for the first time to find out what escaped me decades ago.
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The Quiet Man (Playstation 4 Review)

Sensory deprivation can be a powerful tool. While it won’t turn you in to Daredevil, it can enhance other sense by removing focus. In art, it can force you to appreciate work from a different angle. Even for brief moments, the distinct lack of a stimulant can make a world of a difference. It’s responsible for the deafening silence in horrors that gives way to those moments you can hear every minute heartbeat. It’s also responsible in highlighting the seemingly innocuous body language during everyday conversation. And in The Quiet Man’s case, it shines a massive spotlight on why you probably shouldn’t just cut a key stimulant out without serious consideration.
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Resonance of Fate 4K/HD Edition (Playstation 4 Review)

For me, JRPG often conjured up imagery of clashing swords, shields, and magic. Then Resonance of Fate appeared and totally turned the genre on its head. Back in 2010 tri-Ace brought guns and glory to the genre, putting Dante and his trusted pistols to shame, while mixing it with visions of a Steampunk Victorian era. So, can Resonance of Fate still wow its audience nearly 8 years later?

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Call of Cthulhu (Xbox One Review)

H.P.Lovecraft’s works have been celebrated across every medium throughout the years, from board games to movies to other novels, and back. Yet, when it comes to games there are only a few memorable titles that stick out, like Bloodborne and The Vanishing of Ethan Carter. As of late, it feels like the theme is overshadowed by the pursuit of Norse mythology and the never ending wave of zombie survival games. So it would seem like now would be the perfect time to break the mould and dip in to the well of madness that is Lovecraftian horror.
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Soulcalibur VI (Playstation 4 Review)

There’s a lot we can learn from history, where we went wrong, what worked, and more importantly how we got where we are now. That’s why it was important for Namco Bandai and the team working on Soulcalibur VI to really take a long hard look at themselves and drag Soulcalibur kicking and screaming in to the current generation.
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Fist of the North Star: Lost Paradise (PlayStation 4 Review)

Following on from Yakuza Kiwami 2 just one month prior, Fist of the North Star: Lost Paradise continues the onslaught of Yakuza games released by SEGA in the west. While not necessarily a Yakuza game in name in English, it’s known as Hokuto ga Gotoku in Japan—a play on the Yakuza series’ Japanese name, Ryu ga Gotoku. Spinoffs in the series aren’t rare, and generally take place in a variety of settings outside of Kamurocho. This particular setting places us in the universe created by manga author and artist Buronson and Tetsuo Hara respectively. This makes for the fifth Yakuza series release in just three years.

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Warriors Orochi 4 (Xbox One Review)

It’s natural to push for progression in our most beloved franchises. We want to see them grow and prosper, but what happens when it all goes wrong? How do you reassure players that the experiment that blew up in their faces wasn’t the new norm? Well, the easiest solution is to go back to the basics and that’s exactly what Koei Tecmo has done with Warriors Orochi 4.
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Life is Strange 2: Episode 1 – Roads (Xbox One Review)

Given the current climate surrounding adventure games and the loss of Telltale Games, it feels odd to say that we are privileged to bear witness to another excellent addition to the genre and applaud its delivery, but here we are. Life is Strange was one of the first games in the current generation to show that you didn’t need a big, well known franchise to push the medium and that you can recover from the missteps of poor spin-offs – yes, Before the Storm is pretty bad and I won’t hear otherwise – with a title like Life is Strange 2.
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The Council: Episode 4 – Burning Bridges

Episodic games are curious things. Not much changes between episodes bar the story. You could even argue that there isn’t much to really talk about, but as soon as that episode ends there’s always an urge to grab the first person you can find to talk about them. It’s part of their magic. The Council has kind of been like that, magic.
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Valkyria Chronicles 4 (PlayStation 4 Review)

For me, 2008 felt like a dire year to exclusively own the PlayStation 3. Multiplatform releases were great, but the exclusive titles were far and few between. Sure enough, we had Metal Gear Solid 4: Guns of the Patriots, but that was simultaneously exciting and disappointing. And so, Valkyria Chronicles caught my eye. It sat on the shelf with its quiet mix of 3D anime and pencil-sketched artwork and I was instantly attracted to it. There weren’t many other games like it, and the system was starved.
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Immortal: Unchained (Xbox One Review)

The term Souls-like has been tossed around more times than a poor pickup line at a bar. Sure, the overly familiar term resonates with a great many, but if its poorly delivered you’ll be left with a red face. That is to say that Immortal: Unchained hit out with its best attempt and ended up picking up the tab rather than a hot date.
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Destiny 2: Forsaken (Xbox One Review)

Since the inception of Destiny 2 we have been constantly reminded that there was a road map. A succinct plan of where we were going and when we would get there. Yet it always felt like we were on the road to nowhere. And then Destiny 2: Forsaken dropped.
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Layers of Fear 2 (Xbox One Review)

Sunday, May 26, 2019

Fear is like an onion.

A Plague Tale: Innocence (Xbox One Review)

Monday, May 13, 2019

Rats all Folks!!

Mortal Kombat 11 (Playstation 4 Review)

Monday, May 6, 2019

Get Over Here!…. and have a read.

World War Z (Xbox One Review)

Thursday, April 25, 2019

Hide and go Zeke.