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Toukiden 2 (Playstation 4 Review)

Ever since I first watched Jurassic Park, I’ve always wanted to punch a dinosaur in its big stupid, smug face. Seeing how a towering T-Rex bullied its way through the park and tore everything in view asunder left me wanting to go toe-to-toe with something of such stature. So obviously, I should have ran arms wide open towards Monster Hunter, but there was a catch. I didn’t have a Nintendo console. Fortunately, I now have a system and game that marks both of these essential criteria with Toukiden 2. It’s on PS4 and I own a PS4. Simple.
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Handy Spoiler-Free Tips For NieR: Automata

Now that NieR: Automata is finally out on both platforms, I figured it would be a good time to write an article that I’ve been contemplating for a while. I can see some players being too engrossed in the story to dive into any side content until a later time, but there are in fact plenty of optional quests which help complement the main narrative arc. This guide is intended to be completely spoiler free, and should just nudge readers in the right direction for any particular highlights that I feel are especially worth paying attention to.
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Neurovoider (Xbox One Review)

You’d think that with the amount of roguelike titles hitting digital marketplaces that the the industry itself would thrive or fall based on them. There are so many that it can be hard to count–this is not to say they’re unwelcome. By and large, roguelikes are a dubious case of uncertainty or longevity: they could be everlasting or fizzle out in an instant; they could be complicated or overly simple; or they could lack depth or, in-fact, dig too deep. It’s these issues that make us anxious and Neurovoider is that picture of ambivalence brought to life.
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Danganronpa 1•2 Reload (Playstation 4 Review)

Danganronpa started its popularity in the west with the Something Awful forums Let’s Play by Orenronen before it exploded. That is, of course, relative. It’s a little bit more than a cult hit these days, spanning a sequel and spin-offs over various different media. It’s interesting to see how it’s come; from a Japanese-only release on the PlayStation Portable to a worldwide release on the PlayStation Vita, Danganronpa has finally hit the home console alongside its sequel in this bundle. The question is no longer “is it good?”, but rather “how good is the port?”
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Sublevel Zero Redux (Xbox One Review)

It’s been some time since I’ve ventured deep into the labyrinthine depths of Sublevel Zero’s corridors. I’ve forgotten how to tilt and skew my spaceship to fit the narrow confines of this long abandoned research facility, making me complacent in my own undoing several times over. I’m glad though, as it’s made me enter into SIGTrap’s Sublevel Zero Redux as a new player, fresh and unaware of what lies ahead.
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Atelier Firis: The Alchemist and the Mystery Journey (Playstation 4 Review)

Atelier Firis: The Alchemist of the Mystery Journey is the 33rd Atelier title, the 18th in the annual main series, and 2nd in the Mysterious series of Atelier games. Atelier is a long-running franchise that centers itself on alchemy, established back in 1997. Firis took a while to get to us in the west, but here it is! Sadly, the extra four months between the English release and the original Japanese launch wasn’t enough to produce more than a half-baked localization, but how was the game itself?
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Shift Happens (Xbox One Review)

Every few years, something special happens. A diamond in the rough comes along and reinvigorates a fatigued genre. A golden piece of software enters the arena and grabs gamers by the eyeballs, forcing them to take note of its sheer brilliance. Unfortunately, Shift Happens isn’t one of those things.
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Forma.8 (Playstation 4 Review)

Forma.8 was not what I expected it to be. Marketed as a Metroidvania action-adventure, Forma.8 follows the classic structure of its forebearers by rewarding exploration with new powers that allow for further discoveries. The developers, MixedBag, have eschewed tutorials and objective signposting in favour of just letting the player figuring things out for themselves. There is no dialogue, or even much of a plot beyond the introductory cutscene which shows your adorable little probe droid crashing into the surface of an unknown planet in search of a nebulously-defined energy source. What narrative there is falls to the player’s interpretation as they explore the ruins left behind by whoever or whatever came before. Journey is the obvious touchstone here: Forma.8 echoes the former’s theme of gentle exploration in a broken world, all set to an ambient soundtrack.
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NieR: Automata (Playstation 4 Review)

NieR: Automata is a sequel that nobody expected, but here it is. Since the first Drakengard game, director Taro Yoko has continued to create games that sell so poorly that you would expect each to be the final of the series. Despite that, Drakengard now spans five games when you include its spinoff series, NieR.
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For Honor (Xbox One Impressions)

After receiving For Honor to review, I planned to pour countless hours into perfecting my sword swings and diving into what the game had to offer. It seemed like the kind of game I had always wanted from the Deadliest Warrior titles; more realised and more honed. Yet I felt disconnected, both literally and emotionally, from For Honor.
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Battlecrew Space Pirates (PC Preview)

Battlecrew Space Pirates (BcSP) is an indie action game with competitive online play. BcSP involves you and your crew facing off against an opposing crew to see who is the best. I know that sounds like the story of Step Up (insert integer greater than 1), but alas it is the name of the game for Battlecrew Space Pirates. Being called a space pirate is a dream for anyone who is a fan of any kind of Sci-Fi (that involves space) and I am no different. However, in BcSP it loses its cool factor, its badassery, as we are all space pirates. So should you allow Battlecrew Space Pirates to plunder your wallet, or should you send it on a long walk down a short plank?
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Torment: Tides of Numenera (Xbox One Initial Impressions)

I was saddened when the world of video gaming moved away from the Isometric RPGs I grew up with. Games like Fallout and Baldur’s Gate would go on to start a 20 year affair with Dungeons and Dragons. The fact the genre is making something of a resurgence is brilliant, with Pillars of Eternity setting the pace. There’s an exciting new sheriff in town, coming off the back of an immensely successful Kickstarter, and it’s called Torment: Tides of Numenera. So, I went hands-on before launch to see what’s what.
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Torment: Tides of Numenera (PS4 Review)

There are plenty of games that pass us by on a weekly basis, time is often limited and squeezing in another title seems impossible with a full time job and other time constraints. We can sometimes miss those crystalline diamonds in the rough that go down as cult classics and even those that shape new genres. I say this because, unfortunately, I was one of the few who never got to appreciate Planescape: Torment back in 1999. Though I doubt my feeble mind would be able to grasp the complexity of Planescape’s narrative driven mechanics back in the day, now I feel I’m more than adequate to give it a bash…or at least its spiritual successor Torment: Tides of Numenera.
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Chime Sharp (Xbox One Review)

Twistplay are back with the sequel to the much-loved music puzzler, Chime Sharp. For those of you new to the Chime series, Chime is a music puzzle game that uses Tetris style blocks to make quads, minimum 3×3 blocks, to cover as much of a levels grid before the time, or your lives, run out. The more of the grid you cover the more of that levels music will play.
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Halo Wars 2 (Xbox One Review)

RTS games on home consoles are a rare thing, in fact they might be one of the rarest genres in general. With games like Starcraft and Command & Conquer perfecting the formula in the early years and every subsequent title in the genre is faced with the insurmountable odds of tackling a game that has become a national sport in Korea and the other occupying our nostalgia. A few years back I fell in love with such a game; Halo Wars. Burning out like a star in the midnight sky, Halo Wars’ impact was fleeting but stayed with me for longer than it probably should. And now, finally, Ensemble Studios’ legacy lives on in Halo Wars 2 with Creative Assembly.
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Berserk and the Band of the Hawk (PS4 Review)

As a fan of Berserk I am used to waiting; between issues and for an adaptation that extends beyond the Golden Age Arc, so when Koei Tecmo announced a few delays and a large gap between the Asian and European release of Berserk and the Band of the Hawk it was expected. Hoping that, just like Kentaro Miura, Omega Force would deliver. And they did, to an extent.
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Nioh (PS4 Review)

You’ll most likely have heard that Nioh is, simply put, a Dark Souls clone. Although Nioh does draw influence from the Souls series, it is far more than a striaght clone of From Software’s flagship franchise. Nioh has the tenacity to hold your attention through its story of real world -although slightly embellished- events that took place in feudal Japan. Mix this with Team Ninja’s own frantic combat essence, a throwback to the glory days of Ninja Gaiden, and you have yourself a tactile and visceral brawl through a world brimming with intrigue.
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Vertical Drop Heroes HD (Xbox One Review)

While Vertical Drop Heroes HD(VDHHD) has been available on Steam since July 2014, it’s finally making its way to the Xbox One. I was a big fan of the game when I first played it on PC, so I was keen to go hands on with the Xbox version before its launch.
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Semispheres (PS4 Review)

If you haven’t realised by now, I’m a pretty big fan of puzzle based games. This is why I’m here to talk about Semispheres, a new meditative parallel puzzle game by Vivid Helix.
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The Surge (Xbox One Review)

Tuesday, May 16, 2017

Another Souls-like in the exo chamber.

Prey (Xbox One Review)

Wednesday, May 10, 2017

Mimicry is the highest form of flattery.

Human: Fall Flat (Xbox One Review)

Tuesday, May 9, 2017

Getting physical with physics.

Shovel Knight: Specter of Torment (Playstation 4 Review)

Monday, May 8, 2017

Shoveling in those expansions.