Dead Cells (Xbox One Review)

It was only a year ago that I delved in to Sundered, a relatively entertaining Metroidvania that emphasised the need for repetition to progress. Now, in a not so distant future, Dead Cells seeks to improve upon the grind for upgrades laid out before it in Sundered, but does it differentiate itself enough to justify your hard earned cash?
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The Council: Episode 3 – Ripples

Lots of things tend to sag in the middle, particularly my comic book shelf that has been questionably overfilled. Understanding why there is a sag is just as important in noticing the lasting damage it causes. In the case of my bookcase, I’ve simply over encumbered the shelf. How does this apply to The Council? Well, episode 3 is at the point where that sag in the middle could turn into a catastrophic slope.
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Sonic Mania Plus (Playstation 4 Review)

A franchise that is both experiencing some long unseen highs and the usual bumps in the road, Sonic Mania has gotten a cheap and cheerful DLC expansion simply named “Plus”. The blue blur is continuing to ride the wave of success from the original version of Mania whilst also licking his wounds from the extremely mediocre reception of Sonic Forces. The main focus of Mania Plus’ additions is the Encore Mode, which also continues the oddly tied canon of Mania and Forces. Sonic (the classic incarnation of him) returns from the Modern universe after the events of Forces to immediately find and give chase to the Phantom Ruby again. After a brief pursuit on Angel Island, Sonic comes across the imprisoned Mighty and Ray, who haven’t been seen since Knuckles Chaotix and SegaSonic the Hedgehog respectively. The reunion is cut short when one of the Hard Boiled Heavies grabs the Phantom Ruby and uses it to revive the rest of the villainous group; as well as reversing time to repeat the events of the original Mania.
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EarthFall (Xbox One Review)

Imitation is the highest form of flattery, but rarely does an imposter stand out. Be it Path of Exile imitating Diablo or Two Worlds aping The Elder Scrolls, it’s rare for us to remember the impostor over its inspiration. So, can Earthfall buck the trend with its frantic alien horde culling and topple Left 4 Dead?
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Epic Loon (Xbox One Review)

Party games were once the centre of geeky social gatherings. A crowd of friends flocking around a singular television, tormenting each other until friendships fall apart. While Epic Loon doesn’t classify itself as a party game, I can’t help but be overwhelmed by the friendly, competitive vibe when playing with other people. But does Epic Loon fill that void where Mario Kart and Fuzion Frenzy once reigned?
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The Spectrum Retreat (Xbox One Review)

Puzzle games are fantastic motivators in the virtual world and it’s well documented that they can benefit you in real life too. Solving a complex puzzle is both challenging and rewarding, but what about simple puzzles? Well, we’re about to find out with The Spectrum Retreat.
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Jurassic World: Evolution (Xbox One Review)

The idea of a Theme Park World-esque game based on the Jurassic Park franchise has been a no brainer since its inception. The idea of filling your own island with tourists and dinosaurs alike was tantalising. There’s a delicate line to tread between man and nature and it would have been at your fingertips. It was destined for success, or at least that’s what you’d expect. Somehow, uhm, Frontier have found a way to circumvent those expectations.
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BlazBlue: Cross Tag Battle (PS4 Review)

There was a point where the ‘Versus’ games were king. Two or more hot properties would collide and one would emerge the victor. It’s a simple sum, but more often than not it would add up to more than its parts. While Capcom are the most notable, and now infamous thanks to Marvel vs Capcom: Infinite and Street Fighter X Tekken, it was about time Arc System Works pulled together their ever expanding roster of fighting games under one title – BlazBlue: Cross Tag Battle.
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Unravel Two (Xbox One Review)

Back in 2016 Coldwood Interactive released a charming little puzzle platformer called Unravel which I absolutely adored. Taking control of a small anthropomorphic ball of yarn called Yarny, players would swing, climb, and tether their way through the memories of an elderly woman suffering from dementia. Stringing together lost thoughts and heartfelt scenes made Unravel the lovable platformer it is today. So, with EA’s surprise announcement of Unravel Two, I was excited to jump back in with Yarny and prayed that it inspired the same fascination and joy of the original.
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Agony (Xbox One Review)

Agony is a fitting name for Madmind Studios’ troubled debut. The developer’s first swing at a AAA title surmounts to nothing more than a proving ground for gamers with limited patience. With high expectations set for its backers and a few goals beyond the studio’s ability, Agony is a glitch riddled torture device that the developers couldn’t have imagined.
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Metal Slug Double X (Playstation 4 Review)

“If it ain’t broke, don’t fix it. Also, if it ain’t dead, keep shooting it.” That’s pretty much the ethos that the Metal Slug series has lived by for over 20 years. The lovably ludicrous shoot ‘em up series has retained the same slick yet grimy 2D visuals and the exhilarating yet mercilessly difficult gameplay since it’s debut on the Neo Geo in the mid-nineties. Although the series has yet to receive a proper sequel in over a decade, SNK have given some consolation to fans with Metal Slug Double X finally getting a PS4 port. Double X is essentially an improved version of Metal Slug 7; which originally debuted on the Nintendo DS, before getting it’s updated incarnation on the PSP two years later as Double X.
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Vampyr (Playstation 4 Review-In progress)

Vampires rarely see the light of day and for a long time it felt it almost felt like Vampyr was following suit. Lurking in the shadows, we would hear the aspirations of Vampyr’s pale inhabitants and how the underlying choices they’d make, away from prying eyes, would change their world forever. But much like the fanged ne’er-do-wells Vampyr has gone up in a puff of smoke on the dawn of its release.
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Dark Souls: Remastered (Xbox One Review)

It feels like there isn’t a month that goes by without a remaster, be it an old school title or an up-scaled port of a more recent game – even if the term is a point of contention for some. While some games have received an entire overhaul, others simply make a few minor tweaks and upscale the graphics. Dark Souls: Remastered is more of the latter.
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Bloodstained: Curse Of The Moon (Playstation 4 Review)

Crowd-funded games have gone to staggering heights and plummeting lows in terms of overall success and reception. In the case of Koji Igarashi’s spiritual successor to Castlevania, things are looking well for “Bloodstained: Ritual Of The Night” if it’s prequel “Curse Of The Moon” is anything to go by. The latter is a free bonus for those who funded Ritual Of The Night but it’s also purchasable at a cheap price for those that didn’t. Much like Ritual Of The Night’s apparent resemblance to the later 2D Castlevania titles like Symphony Of The Night and Order Of Ecclesia, Curse Of The Moon harkens back to the NES trilogy in many ways. The 8-bit-style graphics and soundtrack are recreated to a tee, along with familiar gameplay features and of course, the merciless difficulty typical of most NES games.
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Omensight (Playstation 4 Review)

Omensight has heart, it’s a story full war and strife with no clear villain – going as far to show both sides of the story when apt. So it’s a shame that Omensight unwittingly blinds itself by showing the player so many sides that it loses track of the bigger picture. It does have some pretty nifty swordplay though.
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The Council: Episode 2 – Hide and Seek (Xbox One Review)

The Mad Ones proved that Big Bad Wolf weren’t just mad enough to take on the likes of Telltale and Dontnod in the narrative adventure genre, but they were smart enough to pull it off. I instantly fell in love with the mystery at the core of The Council and when The Mad Ones came to a close, I was at loss as how to pass the time between episodes. But can Hide and Seek live up to the expectations of its predecessor?
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Dragon’s Crown Pro (Playstation 4 Review)

There’s no denying that some genres have pretty much fallen off the face of the Earth as games evolved, especially when it has come to side scrolling beat’em ups. Many look back on the era of Streets of Rage, Final Fight, and Golden Axe with a great fondness, but as technology progressed these titles gave way to hack’n’slash and action games. Thankfully Dragon’s Crown Pro reminds you why you loved these games so much.
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Battlezone: Gold Edition (Xbox One Review)

It’s times like these I ask myself why I haven’t invested in a VR headset. With mainstream titles like Resident Evil 7 adopting virtual immersion with phenomenal success, it’s no surprise that other studios are doing the same. Now Rebellion tossed their hat in the ring with Battlezone: Gold Edition.
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Death Road to Canada (Xbox One Review)

When I first laid eyes on Death Road to Canada, I was reminded of Outbreak – a serious small budget take on Resident Evil in a post apocalyptic world. As I spent more time with Death Road to Canada, it was clear that it was a ridiculous satire of zombie survival in the guise of a tubular road trip with an increasingly absurd cast instead of the dour first impressions.
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God of War (Playstation 4 Review)

In a world of flawed gods and testosterone, there’s no room for weakness. Gods don’t shed a single tear as we send our loved ones to Valhalla and they certainly don’t mourn the imprisoned and corrupted. All that matters in the colosseum of gods is the victor: the triumphant gladiator that emerges with a solitary bead of sweat upon his brown. To prove yourself in this world, and the next, is to shed blood in the name of vengeance, defence, or in anger – well, that’s the impression that God of War gives, at the very least.
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Dead Cells (Xbox One Review)

Thursday, August 16, 2018

It was only a year ago that I delved in to Sundered, a relatively entertaining Metroidvania that emphasised the need for repetition to progress. Now, in a not…

The Council: Episode 3 – Ripples

Saturday, August 4, 2018

Lots of things tend to sag in the middle, particularly my comic book shelf that has been questionably overfilled. Understanding why there is a sag is just as…

Sonic Mania Plus (Playstation 4 Review)

Monday, July 30, 2018

A franchise that is both experiencing some long unseen highs and the usual bumps in the road, Sonic Mania has gotten a cheap and cheerful DLC expansion simply…

EarthFall (Xbox One Review)

Sunday, July 29, 2018

Imitation is the highest form of flattery, but rarely does an imposter stand out. Be it Path of Exile imitating Diablo or Two Worlds aping The Elder Scrolls,…