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Power Rangers: Battle for the Grid (Playstation 4 Review)

There was a point in my youth that “Go, Go, Power Rangers! You Mighty Morphin Power Rangers!” echoed throughout my house and in my wee Red Ranger loving heart. It’s a poignant moment of nostalgia that climaxes with movie and Ivan Ooze – who is sorely missing from the roster. From the word go, it was clear that I was the target of Power Rangers: Battle for the Grid and boy did I dress up in my best target shaped frock.
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Outward (Xbox One Review)

It’s almost a given that if an RPG states that your ‘hero’ comes from humble origins they’re most likely a farmer, or some kind of knave, that rises to fame. As far as fantasy tropes go, this would be the pinnacle. So, I thought I had Outward pegged as an unimaginative RPG when its main selling point is that you’re a nobody in a grandiose world. While that may be true, to an extent, Outward alters the facet of your nebbish stature somewhat providing a breath of fresh air that turns stale thanks to a lack of deviation from standard storytelling.
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Earth Defense Force: Iron Rain (Playstation 4 Review)

Earth Defense Force: Iron Rain — much like Earth Defense Force 5 — is setting out to revolutionize the franchise in its own way as a spin off. Iron Rain does away with the cartoonish visuals and whacky enemy stylings, grounding itself in realism. While Sandlot’s sister company, Yuke’s, are at the helm, you can still expect the same level of quality you’d expect from a mainline title within the series, good and bad.
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Sekiro: Shadows Die Twice (Xbox One Review)

There’s always an industry buzz around new FromSoftware games. Players and writers alike are desperate to find a new portmanteau to slap on top and pretend that the Action RPG genre just doesn’t exist, there’s even some room to talk about how hard it is compared to whatever the most recent Dark Souls/Bloodborne entry is. Sekiro: shadows Die Twice is no different. Sekiro gives way to both, providing writers with the term “Soulborneros” and mechanics so well refined that the thickest of belly button fluff wouldn’t deter them from endless navel gazing.
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Anthem (Xbox One Review)

Mediocre is a word that is seldom used in the gaming industry today. A game is either the best thing ever to happen to the medium, or hot garbage.  Six or seven out of ten then doesn’t mean a game is notoriously bad, far from it, although you’d be lead to believe otherwise in some comment sections. It may not be a masterpiece, but it’s not anything special either. Bioware’s new IP is one of those games.
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Toejam & Earl: Back in the Groove (Xbox One Review)

Toejam & Earl, while not a cult classic, has slowly garnered fandom since its initial 1991 release. For many this was their first introduction to the funky duo’s beat driven adventures. I however, was a little late to the show. Having only stepped into Toejam’s iconic hi-tops in the duo’s least critically acclaimed adventure, Toejam & Earl 3: Mission to Earth, my perspective was skewed by the modern mechanic’s and designs that the original lacked. 3D environments, hip beats and funny characters were all it took too reel me in. While disliked by many, my time with the game was wholesome and humorous – mainly because I was too young to understand the racial stereotypes. Now, with Toejam & Earl: Back in the Groove, a glorified love letter to the original, I thought I’d see where the magic and funk came into form.
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Devil May Cry 5 (Xbox One Review)

Dante is an icon, a quick witted legend with a sword. A few years back he was many other things, including hated by those that once championed him as an all-time great. Well you can forget all of that because Dante is back and better than ever in Devil May Cry 5.
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Dead or Alive 6 (Playstation 4 Review)

There’s a stigma that comes with playing Dead or Alive, it’s undeniable and usually it’s just. From the adverts focussing on how high certain female characters kicked to the ability to increase the jiggle physics by setting your age to 99, there’s always something. There’s even that volleyball game that is probably best left in the past. It’s a very obvious barrier to entry and one that has never done the actual fighting game beneath the gloss any justice.
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Crackdown 3 (Xbox One Review)

Exploration is paramount in games. Basking in your surroundings, burrowing in every crevice, and climbing to the tallest point on the map are frequent goals for nearly every open world game you can think of. Some games opt to incentivise this journey with achievements, quests, or even collectibles. And then some do all of that and build a game around it, like Crackdown 3.
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Metro: Exodus (Xbox One Review)

It’s been almost 6 years since I’d last traversed the winding, underground railway of Metro: Last Light and in that time never have I wondered if I’d ever return to those dark tunnels. Metro was deeply atmospheric, but never really stood out amongst the crowd. When E3 2017 came around and it premiered Metro: Exodus, I immediately questioned whether or not players needed this third installment. This time though, 4A Games had loftier ambitions that would extend beyond the cramped confines of underground Moscow to reach new heights.
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The Wee Things: Give us a Wince – Resident Evil 2

With each passing year video games strive try to capture the essence of realism. Some try to perfect the emotional aspect of humanity by immersing players in intimate story lines of love and loss. Other games go for a more practical approach to reality and ask you your character stay hydrated and well fed. The majority,  however, continue to break the boundaries between man and machine, amplifying the discomfort found in the uncanny valley through almost realistic looking characters models and environments. It’s not just the way we look that defines us but how we express ourselves and Resident Evil 2 goes that extra mile to show us that.
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The Wee Things: Left Ajar – Resident Evil 2

As the idiom goes: When one door shuts, another opens. It means that with every lost opportunity comes a new. Yet with the release of Resident Evil 2’s remake, the door was metaphorically and literally closed on the literal doors I’ve based this ham-fisted intro upon.
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Tales of Vesperia: Definitive Edition (Playstation 4 Initial Impressions)

The Tales series is one that has often passed me by. As most JRPGs go, they need an inordinate amount of time to see through to the end. Tales of Vesperia was always right at the top of my list; it was available on Xbox 360, it was reasonably available, and it had a dog with a pipe. Yet, somehow, I didn’t really play it. The small group of friends that sang its praise would continue to do so, but I felt fairly far removed from the experience and decided it would be forever wistfully ogled as I made up excuses not to play it because it wasn’t a topic title.
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Resident Evil 2 (Xbox One Review)

Resident Evil 2 is a key title in the franchise of the same name and holds a great weight in the series; some even regard it as the crown jewel. It was heralded for its focused story, replay value, and the fresh new characters. However, I just couldn’t see it that way. The lack of isolation failed to instil a fear within me that the first entry did, but with the remake I decided to open my heart once more and give it another go.
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The Wee Things: Tekken 7’s Slow Motion

Games are such a multifaceted inventions. There’s so much to talk about and discuss. It’s nearly impossible to capture every in a review and sometimes a feature is a stretch too far to really talk about something. That’s why The Wee Things exists. The Wee Things is an ad hoc collection of bits and bobs that you can’t quite shake from memory, the first of which being Tekken 7’s slow motion system.
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Onimusha: Warlords HD (Playstation 4 Review)

Like a neglected middle child, the Onimusha series has always struggled to obtain the spotlight to the same degree that it’s sibling Capcom games have; despite it being quite comparable in terms of quality. While Resident Evil 2 is getting a remake with new graphics and re-designed gameplay, and Devil May Cry getting a true sequel later this year, Capcom is continuing to return to much of it’s PS2 glory days. For the first time since those days, Onimusha is finally getting some recognition as well, albeit to a smaller extent. Warlords HD is a remaster of the first game in the series, possibly made with the intention of gauging interest for more remasters of the old Onimusha titles, or maybe even a brand new entry in the series.
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Earth Defense Force 5 (Playstation 4 Review)

Earth Defense Force, to me, feels very much like a strange man’s Dynasty Warriors. Each iteration of the game has its own nuance, but, for the most part, remains the same; keeping the core gameplay intact. There’s nothing better than mashing button’s until your fingers bleed, knowing full well you need not put as much thought into playing the game as you do just heartily enjoying it. Although the appeal of this can vary gamer to gamer, some may find this style of gameplay pure unadulterated bliss while others get bored of its repetitive nature quite quickly. Earth Defense Force 5 tries to rectify that by tweaking its form ever so slightly but is it really enough to keep people coming back for more?

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Game of the Year Awards 2018

2018 has been pretty damn busy year. Games piled on top of piles of games as the days dropped off the calendar. It was another great year for games, to say the least.

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The Council: Episode 5 – Checkmate

It’s Curtain Call for The Council. A journey that began in March of this year has finally drawn its final conclusion. The whole cast might not have been able to make it to the stage, but they are undoubtedly with us. There have been ups and downs, especially when it comes to episode 3, but thankfully the peaks were higher than its troughs.

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Hitman 2 (Xbox One Review)

In recent years Hitman has started to develop a rather troubled backstory. It has bounced between developers, publishers, and nearly met an untimely end much like its in game targets. Thankfully, Hitman 2 still managed to survive its corporate assassination thanks to Warner Brothers and IO Interactive, but it didn’t escape unscathed.
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Power Rangers: Battle for the Grid (Playstation 4 Review)

Friday, April 19, 2019

There was a point in my youth that “Go, Go, Power Rangers! You Mighty Morphin Power Rangers!” echoed throughout my house and in my wee Red Ranger loving…

Outward (Xbox One Review)

Saturday, April 13, 2019

It’s almost a given that if an RPG states that your ‘hero’ comes from humble origins they’re most likely a farmer, or some kind of knave, that rises…

Earth Defense Force: Iron Rain (Playstation 4 Review)

Thursday, April 11, 2019

Come on apes, do you wanna live forever!!

Sekiro: Shadows Die Twice (Xbox One Review)

Wednesday, April 3, 2019

There’s always an industry buzz around new FromSoftware games. Players and writers alike are desperate to find a new portmanteau to slap on top and pretend that the…